Key takeaways
- West Hall is a wing of the House of Hades, not a separate Underworld biome It is the western corridor between the Great Hall and the House’s restricted rooms.
- Achilles is its main permanent resident and gatekeeper He normally stands along the corridor, preventing unauthorised Shades from reaching the areas beyond.
- Thanatos commonly appears near the western balcony once he has been encountered during an escape attempt and has returned to the House.
- The Administrative Chamber and Hades’ bedroom are neighbouring areas, not automatically part of West Hall. Their access is tied to story and House Contractor progression.
- The West Hall has no enemies, bosses, random rooms, shops or conventional checkpoints. Its content is fixed between runs, apart from character availability and conversations.
- Its Contractor upgrades are almost entirely decorative The main practical reason to visit is to speak with characters, inspect furnishings and use the corridor as a route to newly unlocked rooms.
About this guide
Scope: Hades base game, including the House Contractor’s West Hall decorations and the connected access points that are physically part of this wing. This guide does not treat the Great Hall, Lounge, Zagreus’ bedchambers, Armory, Administrative Chamber or Hades’ bedroom as part of West Hall, although some of them are reached through it.
Overview
The West Hall is the long western passage of the House of Hades. It branches off from the Great Hall and runs towards the restricted parts of the House, including the Administrative Chamber and, later in the story, Hades’ bedroom. It is not a combat area, a shop district or a separate dungeon region. Its importance comes from three things: it is one of the House’s principal circulation routes, it is where Achilles guards access to restricted rooms, and it becomes an important meeting place for Thanatos after he is introduced.
The hall also contains the House’s western viewing area, a balcony overlooking the River Styx, decorative urns and displays, and a large collection of optional House Contractor furnishings. Most of these purchases are cosmetic rather than mechanical, but they gradually turn the otherwise austere passage into a personalised gallery of Underworld imagery.
The West Hall is easy to overlook because it contains no rooms full of rewards and no permanent gameplay facility comparable to the Mirror of Night or the Infernal Arms. Nevertheless, it is one of the House’s most useful areas for tracking story progression. Characters move in and out of it as Zagreus’ relationships develop, new areas become available and the House’s history is revealed.
Where West Hall begins and ends
The West Hall begins at the western side of the Great Hall, reached by following the passage away from Hades’ throne and the House Contractor. It is visually and functionally distinct from the Great Hall, but there is no loading transition or separate map screen separating the two.
The corridor extends westwards and then towards the rear of the House. Its most important features are:
The Administrative Chamber, Hades’ bedroom and the Great Hall should be treated as neighbouring locations rather than subdivisions of West Hall. The West Hall is the connecting wing and approach route. This distinction matters because each neighbouring area has its own characters, functions and progression rules.
The House’s floor plan was designed by Daedalus, and the western corridor reflects the House’s administrative and aristocratic character. It is less social than the Lounge and less personal than Zagreus’ bedroom. Its atmosphere is one of guarded access, formal display and restricted movement.
Where West Hall begins and ends: steps
- 01The main passage from the Great Hall.
- 02Achilles’ guard position.
- 03The viewing area outside the restricted chambers.
- 04The balcony overlooking the River Styx.
- 05The door leading towards the Administrative Chamber.
- 06The later-accessible entrance to Hades’ bedroom.
- 07Decorative displays and spaces altered by House Contractor purchases.
Western viewing area
Near the far side of the hall is a viewing area containing Underworld-themed decorations, urns and displays. It overlooks or evokes the regions through which Zagreus travels. Some furnishings purchased from the House Contractor are placed here, including seating, rugs, pedestals, portraits and landscapes.
This area has no separate gameplay map or hidden combat room. Its value is environmental: it gives the House a visual connection to Tartarus, Asphodel, Elysium and the other regions outside its walls.
Western balcony
The western balcony is the most recognisable secondary space in the hall. It overlooks the River Styx and is associated particularly with Thanatos. When he is present in the House and not occupied with another conversation, he is often found brooding near this balcony.
The balcony is not an exit, a fishing spot or a route into the River Styx. It is a scenic and conversational location. The fact that Thanatos stands there reinforces his connection with death, passage and the border between the House and the rest of the Underworld.
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The following are the verified named or functionally distinct parts of the West Hall’s immediate scope.
West Hall passage
The main corridor connecting the Great Hall with the restricted western rooms.
West Hall viewing area
The decorative section near the western end of the hall.
West Hall balcony
The balcony overlooking the River Styx.
Door to the Administrative Chamber
The Administrative Chamber is a separate interior room beyond the western route.
Door to Hades’ bedroom
Hades’ bedroom is another separate room reached from the western section.
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Normal route
From the starting position in the Great Hall:
The West Hall is normally accessible as part of House exploration. The restricted doors beyond it are the elements controlled by progression.
Normal route: steps
- 01Move towards the western side of the throne room.
- 02Follow the side passage into the West Hall.
- 03Continue past Achilles and the viewing area.
- 04Use the appropriate door when the Administrative Chamber or Hades’ bedroom has been unlocked.
- 05Return through the same corridor to reach the Great Hall.
Route to Thanatos
Thanatos does not necessarily appear every time Zagreus returns to the House. After meeting him during an escape attempt, continue checking the western balcony after later runs. He may be present in the West Hall, although he can also be involved in conversations elsewhere or absent on a particular visit.
If only a Listen prompt is available because Thanatos is speaking with another character, Zagreus cannot necessarily give gifts or begin every available interaction during that visit. Leaving the House and returning after another escape attempt is the practical way to refresh character availability.
Route to the Administrative Chamber
The chamber is not simply open from the start. It is first associated with a dream or flashback sequence, after which the relevant House Contractor work order can eventually appear.
The exact appearance of House Contractor options depends on the game’s broader progression, including completed escape attempts and purchased upgrades. Once the access renovation has been bought, the West Hall becomes a regular route into the Administrative Chamber.
Route to Hades’ bedroom
Hades’ bedroom is tied to later narrative development. After Persephone returns to the House, Zagreus can eventually gain permission to enter. A few runs afterwards, the Resource Director appears there, giving Zagreus a place to spend resources on cosmetic ranking badges.
This is a progression state of the neighbouring room, not a new West Hall function.
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Achilles
Status: Resident and guard
Achilles is the principal fixed character associated with the West Hall. He guards the corridor and prevents Shades from entering areas where they are not permitted. His position gives the hall a clear security function within the House’s hierarchy.
Achilles is also one of Zagreus’ most important relationship characters. Players can speak with him after runs, give him Nectar and progress his personal storyline. His conversations provide context about the House, his past and his connection to Patroclus.
Achilles can sometimes be on a break, so his absence does not necessarily mean that the player has reached a new permanent state.
Thanatos
Status: Visiting resident and relationship character
Thanatos is not present in the West Hall from the beginning. After Zagreus encounters him in an escape attempt and the story allows him to return to the House, he is commonly found near the western balcony.
Thanatos is also associated with a recurring combat challenge during escape attempts, but that encounter does not take place in the West Hall. The House appearance and the combat encounter should be treated as separate versions of the character’s role.
Dusa
Status: House staff member, occasional visitor
Dusa may be found dusting along the hallway. She is not permanently stationed in the West Hall, and her presence depends on her current activity and dialogue state.
Dusa’s primary House role is connected with housekeeping and the Lounge. Her occasional movement through the West Hall makes the corridor feel like a working part of the House rather than a static display room.
Shades
Status: Ordinary background inhabitants
Shades may be seen moving through or near the House, but the West Hall is not a public market or general settlement. Achilles’ guard position implies that movement into the restricted areas is controlled.
There are no named shopkeepers, vendors or law-enforcement units stationed in the corridor. Achilles is the relevant security figure, but he is not a conventional guard NPC offering a service menu.
Named character directory
Neighbouring House characters, not West Hall residents
The second list is included to clarify boundaries. These characters may be encountered elsewhere in the House or may have story connections to the West Hall, but they should not be counted as residents of the corridor itself.
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Regular or associated characters
Neighbouring House characters, not West Hall residents
No shop or resource service
The West Hall has no purchase counter, trade service, healing fountain or weapon-selection facility. The House Contractor is in the Great Hall, not in the corridor. The Wretched Broker and Head Chef are in the Lounge, while weapons, Keepsakes and the Mirror of Night are in other House rooms.
The West Hall Fountain is a decoration, not a healing facility. It produces a bubbling water feature and can be examined to display the number of fountains used, but it does not restore health or act as a functional escape-attempt fountain.
Dialogue and relationship progression
The main activity in West Hall is checking for characters after each escape attempt.
This routine is especially useful because House characters are not always available in the same location. Progression is measured partly by escape attempts rather than simply by successful escapes, and characters can be temporarily busy or absent.
A practical routine is
- 01Visit Achilles and exhaust available dialogue.
- 02Check the western balcony for Thanatos.
- 03Look along the passage for Dusa.
- 04If a character is occupied in a conversation, return after the next attempt.
- 05Give gifts when the interaction prompt is available.
- 06Visit the House Contractor in the Great Hall to check whether newly unlocked West Hall renovations are available.
Exploration and inspection
The corridor contains environmental details rather than loot:
There are no fixed Chambers, reward icons, Chaos gates, fishing points or Infernal Trove encounters in West Hall.
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The West Hall category of the House Contractor is primarily cosmetic. The available items, prices and prerequisites may depend on the broader Contractor progression. The following directory records the named West Hall purchases identified in the researched list.
Main West Hall decorations
The Contractor list describes the West Hall category as decorative rather than mechanically beneficial. The decorations alter the appearance of the corridor and balcony but do not add combat bonuses, shops or permanent statistical upgrades.
Renovation priorities
For a first clear or early progression, West Hall decorations are low priority. Spend Gemstones first on Contractor work orders that improve escape attempts or unlock useful features. Cosmetic purchases become more attractive once the player has a stable income of Gemstones and has opened the important House facilities.
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Main West Hall decorations
| Decoration | Cost | Requirements or notes |
|---|---|---|
| Seating, Luxurious | 25 Gemstones | Requires 10 Contractor Upgrades |
| Rug, Earthy | 80 Gemstones | Requires 14 Contractor Upgrades and Pool, Scrying |
| Rug, Chthonic | 95 Gemstones | Requires 14 Contractor Upgrades and Pool, Scrying |
| Rug, Elysian | 90 Gemstones | Requires 14 Contractor Upgrades and Pool, Scrying |
| Rug, Guardpost | 145 Gemstones | Requires 3 Nectar given to Achilles, 5 Escape Attempts and 14 Contractor Upgrades |
| Pedestals, Gilded | 160 Gemstones | Requires 5 Escape Attempts and 14 Contractor Upgrades |
| Mirror, Guardpost | 140 Gemstones | Requires 4 Nectar given to Achilles, Pool, Scrying and 24 Contractor Upgrades |
| Sculpture, Bloodless | 140 Gemstones | Requires reaching the Asphodel boss and 24 Contractor Upgrades |
| Contraption, Intricate | 300 Gemstones | Requires 24 Contractor Upgrades |
| Landscape, Tartarus | 325 Gemstones | Requires 44 Contractor Upgrades |
| Landscape, Asphodel | 330 Gemstones | Requires entering Asphodel and 24 Contractor Upgrades |
| Landscape, Elysium | 335 Gemstones | Requires entering Elysium and 24 Contractor Upgrades |
| Sundial, Imported | 590 Gemstones | Requires Hades’ Musings and 44 Contractor Upgrades |
| Portrait, Cerberus | 725 Gemstones | Requires 44 Contractor Upgrades |
| Portrait, Exalted Hero | 750 Gemstones | Requires reaching Theseus and Asterius and 44 Contractor Upgrades |
| Portrait, Princess | 775 Gemstones | Requires 44 Contractor Upgrades |
| Bust, Old Man | 800 Gemstones | Requires 24 Contractor Upgrades |
| Painting, Night | 1,100 Gemstones | Requires 44 Contractor Upgrades |
| Painting, Prince | 2 Diamonds | Requires 44 Contractor Upgrades |
| Painting, Fury Sisters | 4 Diamonds | Requires meeting Megaera, Alecto and Tisiphone, plus 44 Contractor Upgrades |
| Painting, God of the Dead | 5 Diamonds | Requires 44 Contractor Upgrades |
| West Hall Fountain | 3,000 Gemstones | Requires Columns, Divine |
| Chair, Deathlike | 210 Gemstones | Requires 5 Nectar given to Thanatos and 54 Contractor Upgrades |
| Recliner, Deathlike | 220 Gemstones | Requires 6 Nectar and 3 Ambrosia given to Thanatos, plus 54 Contractor Upgrades |
| Rug, Deathlike | 240 Gemstones | Requires 5 Nectar given to Thanatos and 54 Contractor Upgrades |
| Table, Deathlike | 250 Gemstones | Requires 6 Nectar and 4 Ambrosia given to Thanatos, plus 54 Contractor Upgrades |
| Flames, Deathlike | 260 Gemstones | Requires 6 Nectar and 2 Ambrosia given to Thanatos, plus 54 Contractor Upgrades |
| Sculpture, Heroic | 1,500 Gemstones | Requires Columns, Divine and 54 Contractor Upgrades |
Renovation priorities: A sensible order is
- 01Buy essential work orders and access upgrades.
- 02Unlock the Lounge and useful services.
- 03Open the Administrative Chamber when available.
- 04Purchase West Hall decorations for completion, role-playing or House customisation.
- 05Save for expensive late-game pieces such as the West Hall Fountain and the Thanatos-themed set.
Early game
At the beginning, the West Hall is mainly a corridor guarded by Achilles. The player can walk through the accessible section, speak with him and observe the decorative environment. The restricted rooms at the far end are not yet part of ordinary free exploration.
After meeting Thanatos
Once Thanatos has entered Zagreus’ story through escape-attempt encounters, he can begin appearing in the House. His preferred West Hall position is near the western balcony, although his exact availability varies.
This creates a second reason to revisit the corridor after runs. Achilles provides a relatively stable conversation point, while Thanatos’ appearances are more conditional.
After unlocking the Administrative Chamber
The Administrative Chamber becomes a permanent destination rather than a dream or flashback location once the required Contractor renovation is purchased. This changes the West Hall from a dead-end corridor into a route connecting the Great Hall with one of the House’s most important narrative rooms.
The Administrative Chamber remains a separate area. Its records and office functions should not be attributed to the West Hall.
After Persephone returns
The story later permits access to Hades’ bedroom. The route passes through the western section of the House, but the bedroom itself is a distinct location. Later still, the Resource Director appears there and provides access to rank-related cosmetic progression.
Character availability
West Hall content is not completely identical on every return. Characters may:
This is why a player should not treat a single empty visit as evidence that a character or conversation has permanently disappeared.
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Hazards
There are no combat hazards in West Hall. Zagreus cannot lose health there, and no enemies spawn in the corridor.
The only meaningful danger is progression-related: a player may overlook a character, fail to check the balcony, or assume that an unavailable interaction has been missed permanently.
Secrets
The West Hall does not contain a conventional hidden chamber, destructible wall, collectible cache or secret boss. Its less obvious content is mostly environmental and narrative:
The West Hall Fountain is inspectable, but its examination text is a decorative count rather than a hidden reward.
Missability
Most West Hall content is not permanently missable in a normal playthrough. Character dialogue and Contractor options are generally designed to unfold across repeated runs.
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For a thorough visit after each escape attempt:
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Missability: steps
- 01Start in the Great Hall. Check Hades, Nyx, Hypnos, the House Contractor and any currently available central conversations.
- 02Enter West Hall. Speak with Achilles and check whether his dialogue or gift prompt has changed.
- 03Walk to the viewing area. Inspect new decorations and look for Dusa.
- 04Check the western balcony. Thanatos is most likely to be found here when present in the House.
- 05Test the restricted doors. If the Administrative Chamber or Hades’ bedroom has recently become available, enter and inspect the new room.
- 06Return to the Great Hall. Check the House Contractor for newly unlocked renovations.
- 07Visit the Lounge and bedroom separately. They are neighbouring House facilities, not West Hall subareas, but their characters and services often progress alongside the corridor’s story content.
In-scope West Hall places
The last two entries identify access points and neighbouring destinations, not additional West Hall rooms.
In-scope West Hall places
In-scope characters
Explicitly excluded neighbouring places
These areas connect to or are reached through the House’s western passages, but they have separate boundaries and functions.
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Explicitly excluded neighbouring places
Is West Hall a separate level?
No. It is a named wing of the House of Hades, which serves as the game’s hub between escape attempts.
Where is Thanatos in the House?
When he is available and not busy elsewhere, Thanatos is commonly found near the western balcony in West Hall. His appearance is not guaranteed after every run.
Can I fight enemies in West Hall?
No. It is a safe hub area with no enemies or bosses.
Does the West Hall Fountain heal Zagreus?
No. It is a cosmetic Contractor decoration. It bubbles and can be examined, but it is not a functional healing fountain.
Is the Administrative Chamber part of West Hall?
No. It is a separate room reached through the western side of the House. The West Hall is the approach route.
Is Hades’ bedroom part of West Hall?
No. It is another neighbouring room reached through the western House route after the relevant story progression.
What should I buy from the West Hall Contractor first?
Usually nothing, unless you are deliberately decorating the House. The West Hall category is cosmetic, so useful work orders and access upgrades should normally come first.
Why is Achilles sometimes missing?
House characters can be on break, involved in another conversation or temporarily unavailable after a particular return. Check again after another escape attempt.
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This guide separates the West Hall from its connected rooms and treats the Contractor’s West Hall category as a decoration directory rather than as a list of functional facilities. The researched material clearly supports the corridor’s connection to the Great Hall, Administrative Chamber and Hades’ bedroom, Achilles’ guard role, Thanatos’ balcony location and the named decoration list.
The available sources do not provide an official developer-authored floor plan or a formal room-boundary diagram. Consequently, the boundaries here follow the game’s named areas and the consistently described House layout rather than an invented map coordinate system. The guide also does not claim that every incidental decorative object in the rendered environment has an official individual name.
Sources
- Hades guide: The House of Hades characters and House Contractor upgrades - Page 2 of 3 - Prima Games — primagames.com
- House of Hades - Hades Wiki — hades.fandom.com
- West Hall - Hades — soloplayguide.com